University Projects

Below are some of the projects I completed during my time at De Montfort University.

Racing Game

Year 2 Project. A 2D top-down racing game for up to 4 players with customizable controls and player screen layout. Game options are stored in an external file, "resources/settings.txt". Project fully documented using Doxygen.

Advanced 2D physics and collision detection:

Procedurally generated/data driven tracks:


Frogger Clone

Year 1 Project. Very simple clone of the Frogger arcade game. Game controls like the original with the same layout, but this is just a simple single level challenge to get all 5 frogs home in 3 lives or fewer.


Battleships

Year 1 Project. An implementation of the game Battleships. The game can be played against another human or against a rudimentary AI opponent. Can be controlled using the keyboard or mouse.

Download: MediaFire

Ritual

I worked on this game during the Global Game Jam event hosted by the Game Development Society during the second year of university.

Me and a friend from my course took on the programming roles, and we collaborated with three artists that we had not met before. I think we worked well as a team and all enjoyed taking part.

Play in browser

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